Coderunner 2.1.1
2021年2月22日Download here: http://gg.gg/oecvc
CodeRunner compilation script to have Javascript, HTML and CSS in the same file - CodeRunner-AngularJS-Exemple.js. A simple plugin to use the current file as source code, run it and show the result. It is just like the Mac App CodeRunner, but with less feature. ST3 support is in SublimeText3 branch. Currently supported command: runcode; runcodecustom; you can bind your key to the command like this: ’keys’: ’ctrl+r’, ’command.
The generation of a code snippet is done by a CodeGenerator class.The templates are stored in the CodeObject.templater attribute, which istypically implemented as a subdirectory of templates. The compilation andrunning of code is done by a CodeObject. See the sections below for eachof these.Code path¶
The following gives an outline of the key steps that happen for the codegeneration associated to a NeuronGroupStateUpdater. The items in greyare Brian core functions and methods and do not need to be implemented tocreate a new code generation target or device. The parts in yellow areused when creating a new device. The parts in green relate to generatingcode snippets from abstract code blocks. The parts in blue relate to creatingnew templates which these snippets are inserted into. The parts in redrelate to creating new runtime behaviour (compiling and running generatedcode).
In brief, what happens can be summarised as follows. Network.run will callBrianObject.before_run on each of the objects in the network. Objects suchas StateUpdater, which is a subclass of CodeRunner use this spot togenerate and compile their code. The process for doing this is to firstcreate the abstract code block, done in the StateUpdater.update_abstract_codemethod. Then, a CodeObject is created with this code block. In doing so,Brian will call out to the currently active Device to get the CodeObjectand CodeGenerator classes associated to the device, and this hierarchy ofcalls gives several hooks which can be changed to implement new targets.
Quiver for mac 3.0.1 笔记应用 编辑代码 Quiver for mac 3.0 笔记应用 编辑代码 CodeRunner for mac 2.1.1 – 全能型代码程序编辑器 最新破解版 CodeRunner for mac 2.0.2 – 全能型代码程序编辑器 最新破解版 Sublime Text for mac 3 Build 3083 – HTML代码的文本编辑器 最新破解版 Code Snippet for mac 1.0.2 – 代码编写工具 最新破解版. Download Mac software in the Developer Tools category. Native macOS Gmail client that uses Google’s API in order to provide you with the Gmail features you know and love, all in an efficient Swift-based app.
A simple plugin to use the current file as source code, run it and show the result. It is just like the Mac App CodeRunner, but with less feature. ST3 support is in SublimeText3 branch. Currently supported command: runcode; runcodecustom; you can bind your key to the command like this: ’keys’: ’ctrl+r’, ’command.Code generation¶
To implement a new language, or variant of an existing language, derive a classfrom CodeGenerator. Good examples to look at are the NumpyCodeGenerator,CPPCodeGenerator and CythonCodeGenerator classes in thebrian2.codegen.generators package. Each CodeGenerator has a class_nameattribute which is a string used by the user to refer to this code generator(for example, when defining function implementations).
The derived CodeGenerator class should implement the methods marked asNotImplemented in the base CodeGenerator class. CodeGenerator also hasseveral handy utility methods to make it easier to write these, see theexisting examples to get an idea of how these work.Syntax translation¶
One aspect of writing a new language is that sometimes you need to translatefrom Python syntax into the syntax of another language. You are free todo this however you like, but we recommend using a NodeRenderer classwhich allows you to iterate over the abstract syntax tree of an expression.See examples in brian2.parsing.rendering.Templates¶
In addition to snippet generation, you need to create templates for thenew language. See the templates directories in brian2.codegen.runtime.*for examples of these. They are written in the Jinja2 templating system. Thelocation of these templates is set as the CodeObject.templater attribute.Examples such as CPPCodeObject show how this is done.Template structure¶
Languages typically define a common_group template that is the base for allother templates. This template sets up the basic code structure that will be reused byall code objects, e.g. by defining a function header and body, and adding standardimports/includes. This template defines several blocks, in particular a maincodeclock containing the actual code that is specific to each code object. The specifictemplates such as reset then derive from the common_group base template andoverride the maincode block. The base template can also define additional blocksthat are sometimes but not always overwritten. For example, the common_group.cpptemplate of the C++ standalone code generator defines an extra_headers block thatcan be overwritten by child templates to include additional header files needed for thecode in maincode.Template keywords¶
Templates also specify additional information necessary for the code generation processas Jinja comments ({#...#}). The following keywords are recognized by Brian:USES_VARIABLES
Lists variable names that are used by the template, even if they are not referred toin user code.WRITES_TO_READ_ONLY_VARIABLES
Lists read-only variables that are modified by the template. Normally, read-onlyvariables are not considered to change during code execution, but e.g. synapsecreation requires changes to synaptic indices that are considered read-onlyotherwise.ALLOWS_SCALAR_WRITE
The presence of this keyword means that in this template, writing to scalarvariables is permitted. Writing to scalar variables is not permitted by default,because it can be ambiguous in contexts that do not involve all neurons/synapses.For example, should the statement scalar_variable+=1 in a reset statementupdate the variable once or once for every spiking neuron?ITERATE_ALL
Lists indices that are iterated over completely. For example, during the stateupdate or threshold step, the template iterates over all neurons with the standardindex _idx. When executing the reset statements on the other hand, not allneurons are concerned. This is only used for the numpy code generation target,where it allows avoiding expensive unnecessary indexing.Code objects¶
To allow the final code block to be compiled and run, derive a class fromCodeObject. This class should implement the placeholder methods defined inthe base class. The class should also have attributes templater (whichshould be a Templater object pointing to the directory where the templatesare stored)generator_class (which should be the CodeGenerator class), andclass_name (which should be a string the user can use to refer to thiscode generation target.Default functions¶
You will typically want to implement the default functions such as thetrigonometric, exponential and rand functions. We usually put theseimplementations either in the same module as the CodeGenerator class orthe CodeObject class depending on whether they are language-specific orruntime target specific. See those modules for examples of implementingthese functions.Code guide¶
*
brian2.codegen: everything related to code generation
*
brian2.codegen.generators: snippet generation,including the CodeGenerator classes and default function implementations.
*
brian2.codegen.runtime: templates, compilation and running of code,including CodeObject and default function implementations.
*
brian2.core.functions, brian2.core.variables: these define the valuesthat variable names can have.
*
brian2.parsing: tools for parsing expressions, etc.
*
brian2.parsing.rendering: AST tools for rendering expressions in Pythoninto different languages.
*
brian2.utils: various tools for string manipulation, file management, etc.Additional information¶
For some additional (older, but still accurate) notes on code generation:
*Older notes on code generation
*6 次评分 62589 次查看 9907 次下载
*分类:开发游戏效率游戏开发效率
*标签:编程开发
*时间:2015年11月10日 更新 文件大小: 39.8 MB
*开发商:Nikolai Krill 官网首页
*支持类型: Mac OS X 10.7 or later
*支持语言:英文等简介CodeRunner 是一款 OS X平台上的多语言编程开发软件,它不需要安装额外的语言环境就可以执行一些代码, 还能立即查看运行后的效果。详细介绍Coderunner 3
CodeRunner 是一款 OS X平台上的多语言编程开发软件,它不需要安装额外的语言环境就可以执行一些代码, 还能立即查看运行后的效果。
可运行C、C++、Java、Objective-C、Perl、PHP、Python、Ruby、Shell和C#等代码。全功能的编辑器与语法高亮显示。可编辑的代码预设新文档而不必重新编写。完全编码支持,自定义运行编译器。
CodeRunner 1.3.1 特性:
*支持 Mountain Lion
*支持 Retina 显示
*C#支持来自Mac App Store官方介绍
CodeRunner is the easiest way to write code on your Mac. You can run code in almost any language instantly, and you’ll be surprised by the powerful set of features in such a lightweight and easy-to-use editor.
CodeRunner can run code in 20 languages out-of-the-box, and can be easily extended to run code in any other language. The editor features full-blown IDE-level code completion for most languages, and lots of other high-end features making it easier than ever to write and work with code. Please visit coderunnerapp.com for more information.
…更多…v2.1.1版本新功能
Version 2.1.1: Coderunner Extension
*New Languages: Go, Markdown, and Rust are now included by default.
*Multiple Selections: Edit matching ranges of text simultaneously by using ⌘E and ⇧⌘E to add/skip multiple selections.
*Useful for renaming variables or editing other recurring strings of characters.
*Move Line(s) Up/Down: Move the currently edited line(s) up or down by using ⌥⌘��’ and ⌥⌘��’, respectively.
*Persistent Run Settings: File-specific run settings such as arguments, compiler flags, and input now persist after the file is closed and reopened, and across app launches.
*HTML/CSS Code Completion: Code completion for HTML tags, attributes, snippets, entities, CSS properties and CSS values.
*Console Colors: The console now supports certain ANSI escape sequences that modify text colors and attributes.
*Default Editor: Easily set CodeRunner as your system’s default text editor from within CodeRunner’s preferences window.
*Go to Line: Quickly jump to a line number using ⌘L.
*Clear Console: Clear console output using ⌘K.
*Copy with Colors: Copy the selected text including colors using ⌥⌘C.
*Paste and Preserve Formatting: Paste text from the clipboard without modifying its indentation using ⌥⇧⌘V.
*Go to Current Document: Quickly jump to the current document in the file navigator using ⌥⇧⌘G.
*Improved VoiceOver support.
*Fixed an issue with C# and Mono on El Capitan.
*Fixed an issue with LaTeX on El Capitan.
*Fixed an issue with tab characters in the console.
*Fixed an issue with character encodings in the console.
*Fixed an issue with indentation of pasted text in Python.
*Fixed an issue with double file extension after document renaming.
…更多…相关截图 图片数: 4 张(点击图片查看大图)
*上一条:iConify
*下一条:App Language Chooser下载列表 文件数: 4文件大小: 39.8 MB举报多语言编程开发软件 CodeRunner for Mac (链接无效或不能下载请点击反馈给我们)Coderunner Download文件名版本下载次数上传时间上传者下载类型操作0.http://krillapps.com官网下载最新--官方Mac点击下载1.Mac App Store官方下载价格:¥98元v2.1.123762015-11-10Nikolai KrillMac商店下载2.dktfof1z89xc1.cloudfront.net网友共享版v2.0.334252015-06-22网友共享Mac 版点击下载3.coderunnerapp.com网友共享版v2.1.124022015-11-10网友共享Mac 版点击下载4.partner.lizhi.io网友共享版v最新17042019-05-07网友共享Mac 版点击下载苹果软件园为积极推动苹果电脑在国内的发展,倡导资源共享,软件汉化。所有下载链接均来自网友分享试用,请24小时内删除!希望大家有条件的积极支持正版.如果你的网盘有这个App的资源,欢迎共享下载地址哦,只需要几秒钟哦有网盘资源的点击感谢分享下载地址 ↑ 如果您觉得从我们的分享中得到了帮助,并且希望我们持续发展下去,求打赏(ღ♡‿♡ღ)~谢谢您的鼓励。 垃圾评论太多,防不胜防,So关闭评论,各位亲有问题直接加我QQ(977307209)反馈吧
Download here: http://gg.gg/oecvc
https://diarynote-jp.indered.space
CodeRunner compilation script to have Javascript, HTML and CSS in the same file - CodeRunner-AngularJS-Exemple.js. A simple plugin to use the current file as source code, run it and show the result. It is just like the Mac App CodeRunner, but with less feature. ST3 support is in SublimeText3 branch. Currently supported command: runcode; runcodecustom; you can bind your key to the command like this: ’keys’: ’ctrl+r’, ’command.
The generation of a code snippet is done by a CodeGenerator class.The templates are stored in the CodeObject.templater attribute, which istypically implemented as a subdirectory of templates. The compilation andrunning of code is done by a CodeObject. See the sections below for eachof these.Code path¶
The following gives an outline of the key steps that happen for the codegeneration associated to a NeuronGroupStateUpdater. The items in greyare Brian core functions and methods and do not need to be implemented tocreate a new code generation target or device. The parts in yellow areused when creating a new device. The parts in green relate to generatingcode snippets from abstract code blocks. The parts in blue relate to creatingnew templates which these snippets are inserted into. The parts in redrelate to creating new runtime behaviour (compiling and running generatedcode).
In brief, what happens can be summarised as follows. Network.run will callBrianObject.before_run on each of the objects in the network. Objects suchas StateUpdater, which is a subclass of CodeRunner use this spot togenerate and compile their code. The process for doing this is to firstcreate the abstract code block, done in the StateUpdater.update_abstract_codemethod. Then, a CodeObject is created with this code block. In doing so,Brian will call out to the currently active Device to get the CodeObjectand CodeGenerator classes associated to the device, and this hierarchy ofcalls gives several hooks which can be changed to implement new targets.
Quiver for mac 3.0.1 笔记应用 编辑代码 Quiver for mac 3.0 笔记应用 编辑代码 CodeRunner for mac 2.1.1 – 全能型代码程序编辑器 最新破解版 CodeRunner for mac 2.0.2 – 全能型代码程序编辑器 最新破解版 Sublime Text for mac 3 Build 3083 – HTML代码的文本编辑器 最新破解版 Code Snippet for mac 1.0.2 – 代码编写工具 最新破解版. Download Mac software in the Developer Tools category. Native macOS Gmail client that uses Google’s API in order to provide you with the Gmail features you know and love, all in an efficient Swift-based app.
A simple plugin to use the current file as source code, run it and show the result. It is just like the Mac App CodeRunner, but with less feature. ST3 support is in SublimeText3 branch. Currently supported command: runcode; runcodecustom; you can bind your key to the command like this: ’keys’: ’ctrl+r’, ’command.Code generation¶
To implement a new language, or variant of an existing language, derive a classfrom CodeGenerator. Good examples to look at are the NumpyCodeGenerator,CPPCodeGenerator and CythonCodeGenerator classes in thebrian2.codegen.generators package. Each CodeGenerator has a class_nameattribute which is a string used by the user to refer to this code generator(for example, when defining function implementations).
The derived CodeGenerator class should implement the methods marked asNotImplemented in the base CodeGenerator class. CodeGenerator also hasseveral handy utility methods to make it easier to write these, see theexisting examples to get an idea of how these work.Syntax translation¶
One aspect of writing a new language is that sometimes you need to translatefrom Python syntax into the syntax of another language. You are free todo this however you like, but we recommend using a NodeRenderer classwhich allows you to iterate over the abstract syntax tree of an expression.See examples in brian2.parsing.rendering.Templates¶
In addition to snippet generation, you need to create templates for thenew language. See the templates directories in brian2.codegen.runtime.*for examples of these. They are written in the Jinja2 templating system. Thelocation of these templates is set as the CodeObject.templater attribute.Examples such as CPPCodeObject show how this is done.Template structure¶
Languages typically define a common_group template that is the base for allother templates. This template sets up the basic code structure that will be reused byall code objects, e.g. by defining a function header and body, and adding standardimports/includes. This template defines several blocks, in particular a maincodeclock containing the actual code that is specific to each code object. The specifictemplates such as reset then derive from the common_group base template andoverride the maincode block. The base template can also define additional blocksthat are sometimes but not always overwritten. For example, the common_group.cpptemplate of the C++ standalone code generator defines an extra_headers block thatcan be overwritten by child templates to include additional header files needed for thecode in maincode.Template keywords¶
Templates also specify additional information necessary for the code generation processas Jinja comments ({#...#}). The following keywords are recognized by Brian:USES_VARIABLES
Lists variable names that are used by the template, even if they are not referred toin user code.WRITES_TO_READ_ONLY_VARIABLES
Lists read-only variables that are modified by the template. Normally, read-onlyvariables are not considered to change during code execution, but e.g. synapsecreation requires changes to synaptic indices that are considered read-onlyotherwise.ALLOWS_SCALAR_WRITE
The presence of this keyword means that in this template, writing to scalarvariables is permitted. Writing to scalar variables is not permitted by default,because it can be ambiguous in contexts that do not involve all neurons/synapses.For example, should the statement scalar_variable+=1 in a reset statementupdate the variable once or once for every spiking neuron?ITERATE_ALL
Lists indices that are iterated over completely. For example, during the stateupdate or threshold step, the template iterates over all neurons with the standardindex _idx. When executing the reset statements on the other hand, not allneurons are concerned. This is only used for the numpy code generation target,where it allows avoiding expensive unnecessary indexing.Code objects¶
To allow the final code block to be compiled and run, derive a class fromCodeObject. This class should implement the placeholder methods defined inthe base class. The class should also have attributes templater (whichshould be a Templater object pointing to the directory where the templatesare stored)generator_class (which should be the CodeGenerator class), andclass_name (which should be a string the user can use to refer to thiscode generation target.Default functions¶
You will typically want to implement the default functions such as thetrigonometric, exponential and rand functions. We usually put theseimplementations either in the same module as the CodeGenerator class orthe CodeObject class depending on whether they are language-specific orruntime target specific. See those modules for examples of implementingthese functions.Code guide¶
*
brian2.codegen: everything related to code generation
*
brian2.codegen.generators: snippet generation,including the CodeGenerator classes and default function implementations.
*
brian2.codegen.runtime: templates, compilation and running of code,including CodeObject and default function implementations.
*
brian2.core.functions, brian2.core.variables: these define the valuesthat variable names can have.
*
brian2.parsing: tools for parsing expressions, etc.
*
brian2.parsing.rendering: AST tools for rendering expressions in Pythoninto different languages.
*
brian2.utils: various tools for string manipulation, file management, etc.Additional information¶
For some additional (older, but still accurate) notes on code generation:
*Older notes on code generation
*6 次评分 62589 次查看 9907 次下载
*分类:开发游戏效率游戏开发效率
*标签:编程开发
*时间:2015年11月10日 更新 文件大小: 39.8 MB
*开发商:Nikolai Krill 官网首页
*支持类型: Mac OS X 10.7 or later
*支持语言:英文等简介CodeRunner 是一款 OS X平台上的多语言编程开发软件,它不需要安装额外的语言环境就可以执行一些代码, 还能立即查看运行后的效果。详细介绍Coderunner 3
CodeRunner 是一款 OS X平台上的多语言编程开发软件,它不需要安装额外的语言环境就可以执行一些代码, 还能立即查看运行后的效果。
可运行C、C++、Java、Objective-C、Perl、PHP、Python、Ruby、Shell和C#等代码。全功能的编辑器与语法高亮显示。可编辑的代码预设新文档而不必重新编写。完全编码支持,自定义运行编译器。
CodeRunner 1.3.1 特性:
*支持 Mountain Lion
*支持 Retina 显示
*C#支持来自Mac App Store官方介绍
CodeRunner is the easiest way to write code on your Mac. You can run code in almost any language instantly, and you’ll be surprised by the powerful set of features in such a lightweight and easy-to-use editor.
CodeRunner can run code in 20 languages out-of-the-box, and can be easily extended to run code in any other language. The editor features full-blown IDE-level code completion for most languages, and lots of other high-end features making it easier than ever to write and work with code. Please visit coderunnerapp.com for more information.
…更多…v2.1.1版本新功能
Version 2.1.1: Coderunner Extension
*New Languages: Go, Markdown, and Rust are now included by default.
*Multiple Selections: Edit matching ranges of text simultaneously by using ⌘E and ⇧⌘E to add/skip multiple selections.
*Useful for renaming variables or editing other recurring strings of characters.
*Move Line(s) Up/Down: Move the currently edited line(s) up or down by using ⌥⌘��’ and ⌥⌘��’, respectively.
*Persistent Run Settings: File-specific run settings such as arguments, compiler flags, and input now persist after the file is closed and reopened, and across app launches.
*HTML/CSS Code Completion: Code completion for HTML tags, attributes, snippets, entities, CSS properties and CSS values.
*Console Colors: The console now supports certain ANSI escape sequences that modify text colors and attributes.
*Default Editor: Easily set CodeRunner as your system’s default text editor from within CodeRunner’s preferences window.
*Go to Line: Quickly jump to a line number using ⌘L.
*Clear Console: Clear console output using ⌘K.
*Copy with Colors: Copy the selected text including colors using ⌥⌘C.
*Paste and Preserve Formatting: Paste text from the clipboard without modifying its indentation using ⌥⇧⌘V.
*Go to Current Document: Quickly jump to the current document in the file navigator using ⌥⇧⌘G.
*Improved VoiceOver support.
*Fixed an issue with C# and Mono on El Capitan.
*Fixed an issue with LaTeX on El Capitan.
*Fixed an issue with tab characters in the console.
*Fixed an issue with character encodings in the console.
*Fixed an issue with indentation of pasted text in Python.
*Fixed an issue with double file extension after document renaming.
…更多…相关截图 图片数: 4 张(点击图片查看大图)
*上一条:iConify
*下一条:App Language Chooser下载列表 文件数: 4文件大小: 39.8 MB举报多语言编程开发软件 CodeRunner for Mac (链接无效或不能下载请点击反馈给我们)Coderunner Download文件名版本下载次数上传时间上传者下载类型操作0.http://krillapps.com官网下载最新--官方Mac点击下载1.Mac App Store官方下载价格:¥98元v2.1.123762015-11-10Nikolai KrillMac商店下载2.dktfof1z89xc1.cloudfront.net网友共享版v2.0.334252015-06-22网友共享Mac 版点击下载3.coderunnerapp.com网友共享版v2.1.124022015-11-10网友共享Mac 版点击下载4.partner.lizhi.io网友共享版v最新17042019-05-07网友共享Mac 版点击下载苹果软件园为积极推动苹果电脑在国内的发展,倡导资源共享,软件汉化。所有下载链接均来自网友分享试用,请24小时内删除!希望大家有条件的积极支持正版.如果你的网盘有这个App的资源,欢迎共享下载地址哦,只需要几秒钟哦有网盘资源的点击感谢分享下载地址 ↑ 如果您觉得从我们的分享中得到了帮助,并且希望我们持续发展下去,求打赏(ღ♡‿♡ღ)~谢谢您的鼓励。 垃圾评论太多,防不胜防,So关闭评论,各位亲有问题直接加我QQ(977307209)反馈吧
Download here: http://gg.gg/oecvc
https://diarynote-jp.indered.space
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